Documentation

Anything related to MV3D.

Moderator: SirGolan

Documentation

Postby SirGolan » Sun Mar 30, 2008 7:02 pm

I know the documentation is pretty scarce for MV3D. I'm willing to take suggestions on things that would be most helpful to people to have. Probably the most important thing I can think of is docs on how to get the prerequisites installed. What's at the top of your list?
SirGolan
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Re: Documentation

Postby multiverseuser » Tue Apr 01, 2008 4:22 am

Yes, I think documentation is essential for a project like this.

I have been in a lot of forums and people post theirs problems.
So a topic grows a lot and its very hard to find the answer you
are looking for. You need to read a lot.

I would suggest creating some kind of sticky note at the beginning
of a topic once the issues have been solved. So you don't
waste time trying to figure what the answer is. With that said.
or
Once a topic is closed, move it to the webpage under FAQ

I would start with a technical overview of Multiverse.
Not very complicated. Indicate what python modules accomplish what.

I think the main purpose is to let the users and potential collaborators know
where things are and how they interface to each other.

So here is my list

1) Technical overview
2) Client installation
3) Server installation
4) How to add objects to the world (server)
5) Plugins for the game?
6) Tools used in the development (SVN, blender,python)


Best regards,

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