MV3D Goes Beta!

Anything related to MV3D.

Moderator: SirGolan

MV3D Goes Beta!

Postby SirGolan » Mon Feb 21, 2011 8:00 pm

ImageImageImage
With the release of version 0.50 on Feburary 18, 2011, MV3D officially entered beta. This is a great step forward for the project and represents 5 years of work. The framework gains several major features this release such as a new path-finding system for computer controlled characters (NPCs) and support for the Panda3D rendering engine.

Besides new features, an incredible amount of bugs have been fixed. Many of these include performance and tool chain fixes which together make this the most stable release of MV3D to date. To add to the polish, in 0.50, a user manual was added as a reference to new users.

Looking towards the future, MV3D is fast approaching a polished and full featured 1.0. In the next release, 0.60, more load balancing features are planned as well as scalability, bugfixes, and polish.

The full release notes are available for more information.
SirGolan
Site Admin
 
Posts: 214
Joined: Wed Mar 19, 2008 7:04 pm

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 6 guests

cron