- Finish up some in game editor stuff
- Static object editor (trees)
- Stationary object modifiers (who knows, they may already work)
- Body / Vob / Collider editor (including save to template file)
- Missing terrain editor features (generate/import/export buttons)
- Static object editor (trees)
- Server load balancing and redundancy (this used to work, but was broken at some point and needs to be fixed)
- Upgrade to newest Python-Ogre release
Hopefully I can keep the release down to 2 months max. v0.34 took way too long.