Milestone MV3D-0.40
This Milestone holds items for the MV3D-0.40 release. In this release, the big ticket item is refactoring and fixing load balancing and redundancy at all levels.
Tickets
Make a new ticket for MV3D-0.40
Stealable Tickets
No results
Tickets Awaiting Review
No results
Active Tickets
No results
Closed Tickets
- #188
- Load balancing is a little messed
- #211
- Refactor redundancy and load balancing
- #214
- Make Cacheables able to be replaced
- #301
- IDDispenser refill is broken
- #302
- IDDispenser could be better
- #307
- Iterating should be optional for objects
- #321
- Make Import and export buttons function on terrain editor
- #322
- Make generate button function on terrain editor
- #336
- Error logging in to login server for non admins
- #343
- Integrate new High Availability features into Directory Service
- #344
- Integrate new High Availability features into Asset Service
- #345
- Integrate new High Availability features into Realm Service
- #346
- Integrate new High Availability features into SimService
- #348
- Review MV3D Code
- #352
- Add template modifier to lots of things
- #353
- Make sure static objects can be moved.
- #354
- Upgrade to latest python-ogre
- #357
- Select modifier should deselect things when closed
- #363
- Implement basic functionality for RED
- #365
- Web editor is broken.
- #375
- Creating a new character is broken
- #376
- Main menu buttons go missing when there's an error
- #424
- Missing function from Directory Service view
- #429
- IGE Asset selector is broken when spanning servers
Note: See
TracRoadmap for help on using
the roadmap.
