Milestone MV3D-0.44
The main push behind this milestone is tools and asset pipeline. RED, IGE, the web editor, and so forth will be worked on. By the end of the release, it should be possible to quickly import assets and add them to the world. Building out an area should be possible including terrain, vegetation, static objects, and the physics behind it. Indoor areas should be possible as well as outdoor. The contents of the world should be persistable in a format that can be put under a version control system (SVN, Perforce, etc).
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- #280
- Composer should be able to edit realm properties.
- #316
- Take a first pass at Builder, the body editor.
- #317
- Need a modifier for each type of body
- #318
- Create first pass at Solidify which is a physics editing tool.
- #329
- Investigate multiprocessing
- #337
- Add a basic terrain editor for Composer
- #338
- Errors running tests on linux
- #342
- Create semitransparent ode colliders
- #349
- Add scale object modifier.
- #350
- Enhance the add function of Composer
- #351
- Save as template option
- #360
- Cluster manager
- #364
- Replace factories with atoms and molecules
- #366
- Create a service that can manage MV3D server processes
- #367
- Web app for interacting with the process manager service
- #368
- Asset previewing for RED
- #370
- Create py2exe config for MV3D server
- #431
- Grass editing is wacky
- #450
- Many errors in log when bringing up asset selector in ige
- #452
- IGE Selection issue
- #454
- Strange sideways jumping after server reload
- #458
- Upgrade to Python-Ogre 1.7.1 (or latest)
- #459
- Design content pipeline
- #460
- Bipeds aren't being removed from iteration when stationary.
- #465
- Get rid of default username of mike and change to something less silly.
- #470
- Make a mechanism to get callbacks after all services are loaded
- #475
- Build an asset importer application
- #476
- Add categories to assets.
- #480
- Overseer service stats are missing and broken.
- #482
- Auto-add textures in asset importer
- #484
- Create frst pass at Composer
- #486
- Sim service items aren't using HighlyAvailable.
- #487
- Error adding body to composer.
- #488
- Error with grab terrain in Composer.
- #489
- Web admin interface doesn't work with overseer
- #490
- Errors running tests on Linux
- #491
- Add py2exes of MV3D Tools
- #492
- Add support for local config files.
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