{10} All Tickets For Alpha Test (117 matches)
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Results (1 - 100 of 117)
alpha-test (100 matches)
| Ticket | Summary | Component | Status | Resolution | Version | Type | Severity | Priority | Owner | Modified |
|---|---|---|---|---|---|---|---|---|---|---|
| #92 | Events print badly | mv3d | closed | fixed | 0.2 | defect | trivial | low | mike | 03/20/08 |
| #131 | Client connections don't have perspective | mv3d | closed | worksforme | 0.2 | defect | blocker | highest | mike | 03/20/08 |
| #151 | Server froze up | server | closed | invalid | 0.2 | defect | critical | high | mike | 03/20/08 |
| #154 | Client segfaults when connecting | client | closed | invalid | 0.2 | defect | blocker | highest | mike | 03/20/08 |
| #175 | Client error on exit | client | closed | fixed | 0.2 | defect | minor | low | mike | 03/20/08 |
| #178 | GrantPermissions will add duplicates | mv3d | closed | fixed | 0.2 | defect | major | normal | mike | 03/20/08 |
| #126 | Update XML persister to use ClassGenerator | mv3d | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #129 | Finalize should pause until everything is done | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #148 | Gravity physics | mv3d | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #152 | Second timeout on client doesn't happen | client | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #165 | No way to exit out of Create PC | client | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #166 | Using Assets Broke Create PC | server | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #172 | Problem with two Areas | server | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #115 | cheap prescription viagra | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #116 | Player view should limit the number of items it checks per frame | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #118 | Make FastObject as a similar system to FastObjectView | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #121 | Jump doesn't work | mv3d | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #123 | Subscriptions never get unsubscribed | mv3d | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #125 | Biped falls through ground a bit on the edge of an area | mv3d | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #102 | Master server should be secondary for objects | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #103 | Error in multiple server config | server | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #104 | Modify Containers | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #105 | Replace Test.SetupServers and with built in convenience funcs | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #106 | Hiccup in client view when new terrain pieces arrive | client | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #114 | Create enabled and disabled spaces per area | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #93 | Convert Objects To Assets | mv3d | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #94 | Add extra asset features | mv3d | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #95 | Make updates happen less if the server is under high load | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #96 | Use ping values to lighten the number of packets sent to a host. | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #97 | Send client updates through the Playerview | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #98 | Make ConnectPC not Update the AreaView | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #101 | FindNewMaster doesn't set the old master as a slave | server | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #67 | Display PC names in the select PC dialog | server | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #71 | Cached areas should not do collision detection on servers | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #72 | Add logging to file and database | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #82 | Add a way to tell servers to change the primary server for a cached object | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #83 | Servers should notify others when starting up or shutting down | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #91 | Adjacent areas should be checked for collision | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #26 | API For Communicating With Server From Applications | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #31 | Client with multiple server connections | client | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #38 | Support for multi CPU servers | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #51 | Add per geom/object bounce to physics | mv3d | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #52 | Send fewer updates on objects that are further from the viewpoint | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #57 | Add a basic sky | mv3d | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #60 | Finish physical/visual aspects of gateways | mv3d | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #4 | Alt-Tab freezes app | client | closed | fixed | 0.2 | defect | minor | normal | mike | 03/20/08 |
| #5 | Physics Related Slowness | server | closed | fixed | 0.2 | defect | normal | normal | mike | 03/20/08 |
| #22 | Automatic Load Balancing | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #23 | Failover and Redundancy for Servers | server | closed | fixed | 0.2 | enhancement | normal | normal | mike | 03/20/08 |
| #174 | Get the following error when connecting to a server | mv3d | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #176 | Persist to DB is broken | server | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #145 | Blank screen after hitting connect in Windows | client | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #146 | Client error SimpleOgre3DMeshObjectView has no attrib head | client | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #147 | Get error on client | client | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #153 | Server is now very slow with many objects | server | closed | fixed | 0.2 | defect | critical | high | mike | 03/20/08 |
| #171 | Realm.FindNewMaster is broken | server | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #173 | Gateways don't work with multiple servers | server | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #119 | Player falls through ground | mv3d | closed | fixed | 0.2 | defect | critical | high | mike | 03/20/08 |
| #120 | When a new player connects, wierd things happen | mv3d | closed | fixed | 0.2 | defect | critical | high | mike | 03/20/08 |
| #122 | Items on the client don't always stop when they should | mv3d | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #127 | Terrain doesn't seem to keep its position when transferred between servers | server | closed | fixed | 0.2 | defect | critical | high | mike | 03/20/08 |
| #128 | Connecting a client to a server without a playerserver gets error | client | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #130 | Disabled objects don't send position updates | mv3d | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #135 | Error when exiting server | server | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #100 | Sometimes the player doesn't move | mv3d | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #107 | One player is stuck and slides around | mv3d | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #111 | World Editor and PC Creater broke | mv3d | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #112 | Slight difference between client and server for Biped | mv3d | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #113 | Some objects fall through floor on the client until their next update | client | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #117 | Add stats window to client | client | closed | fixed | 0.2 | defect | major | high | mike | 03/20/08 |
| #16 | Impliment Server Side Terrain Handling | server | closed | fixed | 0.2 | enhancement | normal | highest | mike | 03/20/08 |
| #17 | Implement Client Side Terrain | client | closed | fixed | 0.2 | enhancement | normal | highest | mike | 03/20/08 |
| #59 | Create a client test application | mv3d | closed | fixed | 0.2 | enhancement | normal | high | mike | 03/20/08 |
| #99 | Client crashes badly under high load. | client | closed | fixed | 0.2 | defect | critical | highest | mike | 03/20/08 |
| #149 | Error in Server | mv3d | closed | fixed | 0.2 | defect | critical | highest | mike | 03/20/08 |
| #37 | Physics is not updating real time | mv3d | closed | fixed | 0.1-alpha | defect | major | normal | mike | 09/19/06 |
| #90 | Memory leak in client | client | closed | fixed | 0.1-alpha | defect | major | high | mike | 09/18/06 |
| #89 | Py2Exe is now non functional | client | closed | fixed | 0.1-alpha | defect | normal | high | mike | 09/17/06 |
| #88 | New Ray code doesn't work on windows | mv3d | closed | fixed | 0.1-alpha | defect | critical | highest | mike | 09/17/06 |
| #87 | Fixing Spheres broke Biped | server | closed | fixed | 0.1-alpha | defect | critical | highest | mike | 09/17/06 |
| #86 | Server Dump causes clunkiness for clients | server | closed | fixed | 0.1-alpha | defect | major | normal | mike | 09/16/06 |
| #85 | Error recieved when new client connects | client | closed | fixed | 0.1-alpha | defect | normal | high | mike | 09/16/06 |
| #70 | Windows client can't handle .layout files with >1 window | client | closed | fixed | 0.1-alpha | defect | major | high | mike | 09/16/06 |
| #63 | Opening some windows twice causes segfault | client | closed | fixed | 0.1-alpha | defect | major | high | mike | 09/16/06 |
| #53 | Biped geoms may be sideways | server | closed | fixed | 0.1-alpha | defect | major | high | mike | 09/15/06 |
| #77 | Connecting three servers together doesn't work | server | closed | fixed | 0.1-alpha | defect | normal | normal | mike | 09/15/06 |
| #68 | Connecting two servers together gets error | server | closed | fixed | 0.1-alpha | defect | major | high | mike | 09/15/06 |
| #76 | Problem with odeCollision Unit Test | unit-tests | closed | fixed | 0.1-alpha | defect | normal | normal | mike | 09/15/06 |
| #74 | Multiple unit tests get this error message | unit-tests | closed | fixed | 0.1-alpha | defect | normal | normal | mike | 09/14/06 |
| #75 | Test_DirectoryServer of Test_Servers gets this error | server | closed | fixed | 0.1-alpha | defect | normal | normal | mike | 09/14/06 |
| #73 | Error in Test_ConnectionManager | unit-tests | closed | fixed | 0.1-alpha | defect | normal | normal | mike | 09/14/06 |
| #64 | Creating a new PC doesn't work any more | server | closed | worksforme | 0.1-alpha | defect | normal | normal | mike | 09/13/06 |
| #12 | Reorganize Code Folders | mv3d | closed | fixed | 0.1-alpha | enhancement | normal | low | mike | 09/13/06 |
| #9 | Add GPL message to source code | mv3d | closed | fixed | 0.05 | enhancement | normal | lowest | mike | 09/11/06 |
| #47 | PlayerServer never culls its list of Player Views | server | closed | fixed | 0.1-alpha | defect | normal | normal | mike | 09/11/06 |
| #8 | Add God-Mode Editing Ability To Client | mv3d | closed | fixed | 0.1-alpha | enhancement | normal | normal | mike | 09/11/06 |
| #43 | When Teleporting PlayerView won't remove items you can't see | server | closed | fixed | 0.1-alpha | defect | major | high | mike | 09/10/06 |
| #44 | IDDispensers don't get setup properly on load | server | closed | fixed | 0.1-alpha | defect | major | high | mike | 09/10/06 |
| #42 | Gravity isn't set when the world is loaded from db. | server | closed | fixed | 0.1-alpha | defect | normal | normal | mike | 09/10/06 |
| #41 | Client crashes badly when server disco's | client | closed | fixed | 0.1-alpha | defect | major | high | mike | 09/10/06 |
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