Ticket #179 (closed enhancement: fixed)
Some way to get trimesh colliders for arbitary 3d models
| Reported by: | mike | Owned by: | mike |
|---|---|---|---|
| Priority: | normal | Milestone: | MV3D-0.60 |
| Component: | physics | Version: | |
| Keywords: | Cc: | ||
| Estimated Effort: | 1 week | Platform: | All |
| State: | Conceptualizing | Relative Size: | 1 |
Description
Feature
There should be a method to get trimesh colliders from Ogre models. This can be via a client side "import" or something similar. It should be possible to use a lower poly model for this. In fact, that should be the norm.
Change History
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