Ticket #290 (closed enhancement: fixed)
IGE modifier to add objects based on a generator or template file
| Reported by: | mike | Owned by: | mike |
|---|---|---|---|
| Priority: | normal | Milestone: | MV3D-0.34 |
| Component: | ige | Version: | 0.3 |
| Keywords: | Cc: | ||
| Estimated Effort: | 1 day | Platform: | All |
| State: | Conceptualizing | Relative Size: |
Description (last modified by mike) (diff)
Content generation in MV3D will largely be based on software assisted generation. Therefore, in the game editor, we need to be able to add content by selecting a generator and entering parameters. An example generator should be created which uses a local template file to generate the object(s).
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