Ticket #290 (closed enhancement: fixed)

Opened 4 years ago

Last modified 3 years ago

IGE modifier to add objects based on a generator or template file

Reported by: mike Owned by: mike
Priority: normal Milestone: MV3D-0.34
Component: ige Version: 0.3
Keywords: Cc:
Estimated Effort: 1 day Platform: All
State: Conceptualizing Relative Size:

Description (last modified by mike) (diff)

Content generation in MV3D will largely be based on software assisted generation. Therefore, in the game editor, we need to be able to add content by selecting a generator and entering parameters. An example generator should be created which uses a local template file to generate the object(s).

Change History

Changed 3 years ago by mike

  • description modified (diff)
  • summary changed from Duplicate object(s) IGE interface to IGE modifier to add objects based on a generator or template file

Changed 3 years ago by mike

Created branch /branches/290-generator

Changed 3 years ago by mike

  • status changed from new to closed
  • resolution set to fixed

Trunked in [794]

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