Ticket #319 (new enhancement)

Opened 3 years ago

Last modified 15 months ago

Web asset group editor should allow adding assets via wizard

Reported by: mike Owned by: mike
Priority: normal Milestone: backlog
Component: ige Version:
Keywords: stealable Cc:
Estimated Effort: 1 day Platform: All
State: Conceptualizing Relative Size: 1

Description

The basic idea would be that a wizard could do things like allow the user to select a texture file and a material file and then generate two assets based on those. In fact, it could be cool to have a mesh wizard that runs the material wizard for all materials needed by the mesh or something.

Change History

Changed 3 years ago by mike

  • milestone changed from backlog to MV3D-0.36

Putting together the 0.36 / 0.40 release

Changed 2 years ago by mike

  • milestone changed from MV3D-0.40 to backlog

Most of the need for this is solved by RED. It is still handy though, so backlogging it.

Changed 2 years ago by mike

  • milestone changed from backlog to MV3D-0.42

First pass at v0.42 planning.

Changed 21 months ago by mike

  • milestone changed from MV3D-0.42 to backlog

Deferred to backlog from milestone 0.42.

Changed 20 months ago by mike

  • milestone changed from backlog to MV3D-0.44

MV3D 0.44 milestone planning.

Changed 18 months ago by mike

  • relative_size set to 1
  • milestone changed from MV3D-0.44 to backlog

Making the decision that it's more important to have a single working toolchain instead of supporting multiple.

Changed 15 months ago by mike

  • keywords stealable added
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