Ticket #350 (closed enhancement: fixed)

Opened 3 years ago

Last modified 17 months ago

Enhance the add function of Composer

Reported by: mike Owned by: mike
Priority: normal Milestone: MV3D-0.44
Component: ige Version:
Keywords: Cc:
Estimated Effort: 1 day Platform: All
State: Conceptualizing Relative Size: 1

Description (last modified by mike) (diff)

Consider hooking it up to the brush section (and making that non terrain specific). Spray paint items over a large area or just place one at a time. Set scale for each. When spray painting, randomized rotation and scale would be good. Snap to terrain functionality (available when moving items too?) should be implemented.

Change History

Changed 2 years ago by mike

  • milestone changed from MV3D-0.50 to backlog

Changed 2 years ago by mike

  • milestone changed from backlog to MV3D-0.42

First pass at v0.42 planning.

Changed 21 months ago by mike

  • milestone changed from MV3D-0.42 to backlog

Deferred to backlog from milestone 0.42.

Changed 20 months ago by mike

  • milestone changed from backlog to MV3D-0.44

MV3D 0.44 milestone planning.

Changed 17 months ago by mike

  • relative_size set to 1
  • description modified (diff)
  • summary changed from Make a modifier for scenery to Add scenery editor to Composer.

Changed 17 months ago by mike

  • status changed from new to assigned

Created branch /branches/350-sceneryeditor.

Changed 17 months ago by mike

  • description modified (diff)
  • summary changed from Add scenery editor to Composer. to Enhance the add function of Composer

Changed 17 months ago by mike

  • status changed from assigned to closed
  • resolution set to fixed

Fixed in [1145].

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