Ticket #429 (closed defect: fixed)

Opened 2 years ago

Last modified 2 years ago

IGE Asset selector is broken when spanning servers

Reported by: mike Owned by: mike
Priority: normal Milestone: MV3D-0.40
Component: ige Version:
Keywords: Cc:
Estimated Effort: 1 day Platform: All
State: Conceptualizing Relative Size: 1

Description

in view_getAssets, a KeyError? is raised (within the try/except block that catches it) but for some reason, that error get propagated back to the client.

Change History

Changed 2 years ago by mike

  • status changed from new to assigned
  • milestone changed from backlog to MV3D-0.40

Should probably get this done before the release since it makes it so that terrain textures and grass can't be edited.

Changed 2 years ago by mike

Created branch /branches/429-igeassetsel. Noticed that Red's asset selector works ok in this setup, so I'll investigate the differences.

Changed 2 years ago by mike

  • status changed from assigned to closed
  • resolution set to fixed

Fixed in [972].

Changed 2 years ago by mike

Oops, forgot something that was left on the server. Committed in [976].

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