Ticket #462 (closed defect: fixed)

Opened 20 months ago

Last modified 16 months ago

Investigate poor server performance

Reported by: mike Owned by: mike
Priority: high Milestone: MV3D-0.50
Component: server Version:
Keywords: Cc:
Estimated Effort: 3 days Platform: All
State: Conceptualizing Relative Size: 3

Description

When someone is logged in and there are a bunch of other characters around, the performance of the client is just fine, but the server totally stops dead.

Change History

Changed 19 months ago by mike

  • milestone changed from MV3D-0.44 to backlog

Keeping focus on tools and content pipeline for 0.44.

Changed 17 months ago by mike

  • milestone changed from backlog to MV3D-0.50

v0.50 planning

Changed 16 months ago by mike

  • priority changed from normal to high

Changed 16 months ago by mike

  • status changed from new to closed
  • resolution set to fixed

Fixed in [1196]. Some biped attributes were causing them to get saved every tick. This was of course slow.

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