Ticket #52 (closed enhancement: fixed)
Send fewer updates on objects that are further from the viewpoint
| Reported by: | mike | Owned by: | mike |
|---|---|---|---|
| Priority: | normal | Milestone: | alpha-test |
| Component: | server | Version: | 0.2 |
| Keywords: | Cc: | ||
| Estimated Effort: | 1 day | Platform: | All |
| State: | Relative Size: |
Description
Problem
All objects update their position and physics attributes at the same rate. To conserve bandwidth, objects further away from the viewpoint should be updated less frequently. Since PlayerView? checks distance of objects periodically, it should be possible to utilize its results to set a per connection update frequency. IF this frequency is only updated every second or two, that should still be fine.
Change History
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