Ticket #91 (closed enhancement: fixed)

Opened 6 years ago

Last modified 4 years ago

Adjacent areas should be checked for collision

Reported by: mike Owned by: mike
Priority: normal Milestone: alpha-test
Component: server Version: 0.2
Keywords: Cc:
Estimated Effort: 1 day Platform: All
State: Complete Relative Size:

Description

Feature

Two areas that are connected through a gateway should check to see if any objects from one area collide with objects from the other area.

Change History

Changed 6 years ago by mike

  • status changed from new to assigned
  • state set to Testing

Changed 6 years ago by mike

  • status changed from assigned to closed
  • state changed from Testing to Complete
  • resolution set to fixed

Solution

Realms keep track of areas that are connected and collide between them using the area's CollideWith? function.

Changed 4 years ago by mike

  • milestone changed from beta-test to MV3D-0.32

Milestone beta-test deleted

Changed 4 years ago by mike

  • milestone changed from MV3D-0.32 to alpha-test

Setting the milestone back

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