Division of Worlds

MV3D consists of any number of worlds. Because of this, there is a need to form a hierarchy of elements that make up those worlds. In this hierarchy, there are three main elements:

  1. Realms
  2. Areas
  3. Objects

Simulation pool layout.

This diagram shows the pools required to simulate a world. Other than the Realm level, everything else in this diagram runs on a Simulation server.

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