InGameEditor/RotateObject

Rotate Object

Selecting this tool will open up a small window with inputs for w,x,y, and z (representing a quaternion). It also has buttons for Abs, Rel, Upd, and Clr. Clicking Abs sets the rotation of all selected items to the exact w,x,y, and z specified. Rel roatates all selected items by w,x,y,z. Upd updates the values of w,x,y,z to reflect the orientation of the first selected item. Clr clears the fields.

Using the mouse, by dragging with button 1, you can rotate objects in roll & pitch. With button 2, rotate objects in roll and yaw. Button 3 cancels rotating as does clicking the close button in the window.

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