Release Notes For 0.3 Release
This is a very early release. While many things may work, they aren't necessarily polished. With that said, here's the feature list for v0.3:
- Client and server side Physics
- HTTP(s) authentication server
- Terrain
- Caelum sky and shader based water plane.
- Octree based area (though it isn't quite yet able to be partitioned across servers)
- Better gateways between areas
- INI style config files for client and server
- No Click login (a real time-saver for development)
- Sound via OpenAL (though no examples)
A few things that didn't quite make the cut:
- In Game Editor - It broke along the way and generally needs to be re-thought out.
- Trees and Grass - They weren't ever implemented in a good way.
- Load Balancing - Another thing that broke along the way and needs some fixing or re-thinking.
