Release Notes For 0.3 Release

This is a very early release. While many things may work, they aren't necessarily polished. With that said, here's the feature list for v0.3:

  • Client and server side Physics
  • HTTP(s) authentication server
  • Terrain
  • Caelum sky and shader based water plane.
  • Octree based area (though it isn't quite yet able to be partitioned across servers)
  • Better gateways between areas
  • INI style config files for client and server
  • No Click login (a real time-saver for development)
  • Sound via OpenAL (though no examples)

A few things that didn't quite make the cut:

  • In Game Editor - It broke along the way and generally needs to be re-thought out.
  • Trees and Grass - They weren't ever implemented in a good way.
  • Load Balancing - Another thing that broke along the way and needs some fixing or re-thinking.